﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace MCServerHelper
{
    public class PlayerConnectedArgs : EventArgs
    {
        public PlayerConnectedArgs(string playerName, string playerIp)
        {
            PlayerName = playerName;
            PlayerIP = playerIp;
        }

        public string PlayerName { get; private set; }
        public string PlayerIP { get; private set; }
    }
}
